Interpretable Reinforcement Learning with Multilevel Subgoal Discovery
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Abstract (arXiv)
We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of probabilistic rules, while policies for (sub)goals are learned as combinations thereof. No reward function is required for learning; an agent only needs to be given a primary goal to achieve. Subgoals of a goal G from the hierarchy are computed as descriptions of states, which if previously achieved increase the total efficiency of the available policies for G. These state descriptions are introduced as new sensor predicates into the rule language of the agent, which allows for sensing important intermediate states and for updating environment rules and policies accordingly.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 4 of its 14 references that are in the map. First posted on arXiv 15 Feb 2022.
Builds on
4 of 14 references.
References · 4
- 2017FeUdal Networks for Hierarchical Reinforcement Learningcited by 337
- 2018Programmatically Interpretable Reinforcement Learningcited by 193
- 2020Explainable Reinforcement Learning: A Surveycited by 141
- 2016Particle Swarm Optimization for Generating Interpretable Fuzzy Reinforcement Learning Policiescited by 19
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Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 1.
2 papers.
- 2025Don't Forget Imagination!cited by 1
- 2022Machine Learning with Probabilistic Law Discovery: A Concise Introductioncited by 0
- 2025Don't Forget Imagination!8 Aug 2025
- 2022Machine Learning with Probabilistic Law Discovery: A Concise Introduction22 Dec 2022