GANSlider: How Users Control Generative Models for Images using Multiple Sliders with and without Feedforward Information
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Abstract (arXiv)
We investigate how multiple sliders with and without feedforward visualizations influence users' control of generative models. In an online study (N=138), we collected a dataset of people interacting with a generative adversarial network (StyleGAN2) in an image reconstruction task. We found that more control dimensions (sliders) significantly increase task difficulty and user actions. Visual feedforward partly mitigates this by enabling more goal-directed interaction. However, we found no evidence of faster or more accurate task performance. This indicates a tradeoff between feedforward detail and implied cognitive costs, such as attention. Moreover, we found that visualizations alone are not always sufficient for users to understand individual control dimensions. Our study quantifies fundamental UI design factors and resulting interaction behavior in this context, revealing opportunities for improvement in the UI design for interactive applications of generative models. We close by discussing design directions and further aspects.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 19 of its 48 references that are in the map. First posted on arXiv 2 Feb 2022.
Builds on
19 of 48 references.
References · 19
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
- 2019Semantic Image Synthesis with Spatially-Adaptive Normalizationcited by 1,295
- 2021Alias-Free Generative Adversarial Networkscited by 1,181
- 2020GANSpace: Discovering Interpretable GAN Controlscited by 612
- 2020Pre-trained Models for Natural Language Processing: A Surveycited by 504
- 2016Generative Visual Manipulation on the Natural Image Manifoldcited by 348
- 2018Manipulating and Measuring Model Interpretabilitycited by 256
- 2020Swapping Autoencoder for Deep Image Manipulationcited by 215
- 2020Semantic Photo Manipulation with a Generative Image Priorcited by 178
- 2020Proxy Tasks and Subjective Measures Can Be Misleading in Evaluating Explainable AI Systemscited by 138
7 more
- 2019Image Counterfactual Sensitivity Analysis for Detecting Unintended Biascited by 74
- 2016A Survey of Inductive Biases for Factorial Representation-Learningcited by 23
- 2021Evaluating the Interpretability of Generative Models by Interactive Reconstructioncited by 16
- 2020How to Support Users in Understanding Intelligent Systems? Structuring the Discussioncited by 9
- 2020A Comparative Analysis of Industry Human-AI Interaction Guidelinescited by 9
- 2020crea.blender: A Neural Network-Based Image Generation Game to Assess Creativitycited by 3
- 2021Mask-Guided Discovery of Semantic Manifolds in Generative Modelscited by 2
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Citing papers per year: 2022: 2; 2023: 4; 2024: 3; 2025: 1; 2026: 3.
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- 20223DALL-E: Integrating Text-to-Image AI in 3D Design Workflowscited by 41
- 2023PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like Interactionscited by 34
- 2023Next Steps for Human-Centered Generative AI: A Technical Perspectivecited by 13
- 2022GANzilla: User-Driven Direction Discovery in Generative Adversarial Networkscited by 7
- 2024Data Analysis in the Era of Generative AIcited by 6
- 2023GANravel: User-Driven Direction Disentanglement in Generative Adversarial Networkscited by 5
- 2024BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AIcited by 3
- 2024The European Commitment to Human-Centered Technology: The Integral Role of HCI in the EU AI Act's Successcited by 2
- 2025Steerable Chatbots: Exploring Personalization Control Interfaces via LLM Activation Steeringcited by 1
- 2023Evaluating how interactive visualizations can assist in finding samples where and how computer vision models make mistakescited by 0
- 2026GimmBO: Interactive Generative Image Model Merging via Bayesian Optimizationcited by 0
- 2026Design Generative AI for Practitioners: Exploring Interaction Approaches Aligned with Creative Practicecited by 0
- 2026Do Vision-Language Models Agree on the Affective Qualities of Shape? A Cross-Model Audit for Generative Design Interfaces26 Aug 2026
- 2026Design Generative AI for Practitioners: Exploring Interaction Approaches Aligned with Creative Practice3 Mar 2026
- 2026GimmBO: Interactive Generative Image Model Merging via Bayesian Optimization26 Jan 2026
- 2025Steerable Chatbots: Exploring Personalization Control Interfaces via LLM Activation Steering7 May 2025
- 2024Data Analysis in the Era of Generative AI27 Sep 2024
- 2024BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AI20 Mar 2024
- 2024The European Commitment to Human-Centered Technology: The Integral Role of HCI in the EU AI Act's Success22 Feb 2024
- 2023PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like Interactions9 Aug 2023
- 2023Next Steps for Human-Centered Generative AI: A Technical Perspective27 Jun 2023
- 2023Evaluating how interactive visualizations can assist in finding samples where and how computer vision models make mistakes19 May 2023
- 2023GANravel: User-Driven Direction Disentanglement in Generative Adversarial Networks31 Jan 2023
- 20223DALL-E: Integrating Text-to-Image AI in 3D Design Workflows20 Oct 2022
1 more
- 20223DALL-E: Integrating Text-to-Image AI in 3D Design Workflowscited by 41
- 2023Next Steps for Human-Centered Generative AI: A Technical Perspectivecited by 13
- 2022GANzilla: User-Driven Direction Discovery in Generative Adversarial Networkscited by 7
- 2024Data Analysis in the Era of Generative AIcited by 6
- 2023GANravel: User-Driven Direction Disentanglement in Generative Adversarial Networkscited by 5
- 2024BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AIcited by 3
- 2024The European Commitment to Human-Centered Technology: The Integral Role of HCI in the EU AI Act's Successcited by 2
- 2025Steerable Chatbots: Exploring Personalization Control Interfaces via LLM Activation Steeringcited by 1
- 2023Evaluating how interactive visualizations can assist in finding samples where and how computer vision models make mistakescited by 0
- 2026Design Generative AI for Practitioners: Exploring Interaction Approaches Aligned with Creative Practicecited by 0
- 2026Design Generative AI for Practitioners: Exploring Interaction Approaches Aligned with Creative Practice3 Mar 2026
- 2025Steerable Chatbots: Exploring Personalization Control Interfaces via LLM Activation Steering7 May 2025
- 2024Data Analysis in the Era of Generative AI27 Sep 2024
- 2024BlendScape: Enabling End-User Customization of Video-Conferencing Environments through Generative AI20 Mar 2024
- 2024The European Commitment to Human-Centered Technology: The Integral Role of HCI in the EU AI Act's Success22 Feb 2024
- 2023Next Steps for Human-Centered Generative AI: A Technical Perspective27 Jun 2023
- 2023Evaluating how interactive visualizations can assist in finding samples where and how computer vision models make mistakes19 May 2023
- 2023GANravel: User-Driven Direction Disentanglement in Generative Adversarial Networks31 Jan 2023
- 20223DALL-E: Integrating Text-to-Image AI in 3D Design Workflows20 Oct 2022
- 2022GANzilla: User-Driven Direction Discovery in Generative Adversarial Networks17 Jul 2022