mlsanityData to 7 Oct 2026

Scalable Fragment-Based 3D Molecular Design with Reinforcement Learning

arXiv 2202.00658 ↗First posted 1 Feb 2022cs.LG cs.AIcited by 11

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Abstract (arXiv)

Machine learning has the potential to automate molecular design and drastically accelerate the discovery of new functional compounds. Towards this goal, generative models and reinforcement learning (RL) using string and graph representations have been successfully used to search for novel molecules. However, these approaches are limited since their representations ignore the three-dimensional (3D) structure of molecules. In fact, geometry plays an important role in many applications in inverse molecular design, especially in drug discovery. Thus, it is important to build models that can generate molecular structures in 3D space based on property-oriented geometric constraints. To address this, one approach is to generate molecules as 3D point clouds by sequentially placing atoms at locations in space -- this allows the process to be guided by physical quantities such as energy or other properties. However, this approach is inefficient as placing individual atoms makes the exploration unnecessarily deep, limiting the complexity of molecules that can be generated. Moreover, when optimizing a molecule, organic and medicinal chemists use known fragments and functional groups, not single atoms. We introduce a novel RL framework for scalable 3D design that uses a hierarchical agent to build molecules by placing molecular substructures sequentially in 3D space, thus attempting to build on the existing human knowledge in the field of molecular design. In a variety of experiments with different substructures, we show that our agent, guided only by energy considerations, can efficiently learn to produce molecules with over 100 atoms from many distributions including drug-like molecules, organic LED molecules, and biomolecules.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 13 of its 35 references that are in the map. First posted on arXiv 1 Feb 2022.

Builds on

13 of 35 references.

References · 13

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2016Automatic chemical design using a data-driven continuous representation of moleculescited by 762
  3. 2021GemNet: Universal Directional Graph Neural Networks for Moleculescited by 342
  4. 2017Objective-Reinforced Generative Adversarial Networks (ORGAN) for Sequence Generation Modelscited by 116
  5. 2021GeoMol: Torsional Geometric Generation of Molecular 3D Conformer Ensemblescited by 106
  6. 2018Learning Multimodal Graph-to-Graph Translation for Molecular Optimizationcited by 87
  7. 2020Symmetry-Aware Actor-Critic for 3D Molecular Designcited by 55
  8. 2020Neural Message Passing on High Order Pathscited by 17
  9. 2019Discrete Object Generation with Reversible Inductive Constructioncited by 16
  10. 2020TorsionNet: A Reinforcement Learning Approach to Sequential Conformer Searchcited by 15
  11. 2020Message Passing Networks for Molecules with Tetrahedral Chiralitycited by 14
  12. 2017Generating Focussed Molecule Libraries for Drug Discovery with Recurrent Neural Networkscited by 12
1 more
  1. 2021Fragment-based Sequential Translation for Molecular Optimizationcited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 4; 2023: 1; 2024: 3; 2025: 2; 2026: 1.

11 papers.