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Agile Effort Estimation: Have We Solved the Problem Yet? Insights From A Replication Study

arXiv 2201.05401 ↗First posted 14 Jan 2022cs.SE cs.LG stat.MLcited by 3

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Abstract (arXiv)

In the last decade, several studies have explored automated techniques to estimate the effort of agile software development. We perform a close replication and extension of a seminal work proposing the use of Deep Learning for Agile Effort Estimation (namely Deep-SE), which has set the state-of-the-art since. Specifically, we replicate three of the original research questions aiming at investigating the effectiveness of Deep-SE for both within-project and cross-project effort estimation. We benchmark Deep-SE against three baselines (i.e., Random, Mean and Median effort estimators) and a previously proposed method to estimate agile software project development effort (dubbed TF/IDF-SVM), as done in the original study. To this end, we use the data from the original study and an additional dataset of 31,960 issues mined from TAWOS, as using more data allows us to strengthen the confidence in the results, and to further mitigate external validity threats. The results of our replication show that Deep-SE outperforms the Median baseline estimator and TF/IDF-SVM in only very few cases with statistical significance (8/42 and 9/32 cases, respectively), thus confounding previous findings on the efficacy of Deep-SE. The two additional RQs revealed that neither augmenting the training set nor pre-training Deep-SE play lead to an improvement of its accuracy and convergence speed. These results suggest that using semantic similarity is not enough to differentiate user stories with respect to their story points; thus, future work has yet to explore and find new techniques and features that obtain accurate agile software development estimates.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 6 of its 55 references that are in the map. First posted on arXiv 14 Jan 2022.

Builds on

6 of 55 references.

References · 6

  1. 2017Improving Deep Learning using Generic Data Augmentationcited by 36
  2. 2016A deep learning model for estimating story pointscited by 10
  3. 2021Evaluating prediction systems in software project estimationcited by 6
  4. 2021A Baseline Model for Software Effort Estimationcited by 3
  5. 2016Faster Training of Very Deep Networks Via p-Norm Gatescited by 1
  6. 2020Comparing the Results of Replications in Software Engineeringcited by 1

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