mlsanityData to 7 Oct 2026

Balancing Adaptability and Non-exploitability in Repeated Games

arXiv 2112.10314 ↗First posted 20 Dec 2021cs.GT stat.MLcited by 1

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Abstract (arXiv)

We study the problem of guaranteeing low regret in repeated games against an opponent with unknown membership in one of several classes. We add the constraint that our algorithm is non-exploitable, in that the opponent lacks an incentive to use an algorithm against which we cannot achieve rewards exceeding some "fair" value. Our solution is an expert algorithm (LAFF) that searches within a set of sub-algorithms that are optimal for each opponent class and uses a punishment policy upon detecting evidence of exploitation by the opponent. With benchmarks that depend on the opponent class, we show that LAFF has sublinear regret uniformly over the possible opponents, except exploitative ones, for which we guarantee that the opponent has linear regret. To our knowledge, this work is the first to provide guarantees for both regret and non-exploitability in multi-agent learning.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 4 of its 33 references that are in the map. First posted on arXiv 20 Dec 2021.

Builds on

4 of 33 references.

References · 4

  1. 2019Model-free Reinforcement Learning in Infinite-horizon Average-reward Markov Decision Processescited by 81
  2. 2017Cooperating with Machinescited by 39
  3. 2021Normative Disagreement as a Challenge for Cooperative AIcited by 7
  4. 2019Foolproof Cooperative Learningcited by 3

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