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Real-World Dexterous Object Manipulation based Deep Reinforcement Learning

arXiv 2112.04893 ↗First posted 22 Nov 2021cs.RO cs.LGcited by 0

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Abstract (arXiv)

Deep reinforcement learning has shown its advantages in real-time decision-making based on the state of the agent. In this stage, we solved the task of using a real robot to manipulate the cube to a given trajectory. The task is broken down into different procedures and we propose a hierarchical structure, the high-level deep reinforcement learning model selects appropriate contact positions and the low-level control module performs the position control under the corresponding trajectory. Our framework reduces the disadvantage of low sample efficiency of deep reinforcement learning and lacking adaptability of traditional robot control methods. Our algorithm is trained in simulation and migrated to reality without fine-tuning. The experimental results show the effectiveness of our method both simulation and reality. Our code and video can be found at https://github.com/42jaylonw/RRC2021ThreeWolves and https://youtu.be/Jr176xsn9wg.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 10 references that are in the map. First posted on arXiv 22 Nov 2021.

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8 of 10 references.

References · 8

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
  3. 2020Mastering Atari with Discrete World Modelscited by 1,007
  4. 2018Learning Dexterous In-Hand Manipulationcited by 687
  5. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 672
  6. 2018Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experiencecited by 217
  7. 2018Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networkscited by 174
  8. 2020TriFinger: An Open-Source Robot for Learning Dexteritycited by 31

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