Virtual Replay Cache
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Abstract (arXiv)
Return caching is a recent strategy that enables efficient minibatch training with multistep estimators (e.g. the λ-return) for deep reinforcement learning. By precomputing return estimates in sequential batches and then storing the results in an auxiliary data structure for later sampling, the average computation spent per estimate can be greatly reduced. Still, the efficiency of return caching could be improved, particularly with regard to its large memory usage and repetitive data copies. We propose a new data structure, the Virtual Replay Cache (VRC), to address these shortcomings. When learning to play Atari 2600 games, the VRC nearly eliminates DQN(λ)'s cache memory footprint and slightly reduces the total training time on our hardware.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 3 of its 13 references that are in the map. First posted on arXiv 6 Dec 2021.
Builds on
3 of 13 references.
References · 3
- 2016OpenAI Gymcited by 1,736
- 2021Revisiting Peng's Q(λ) for Modern Reinforcement Learningcited by 19
- 2021Stratified Experience Replay: Correcting Multiplicity Bias in Off-Policy Reinforcement Learningcited by 3
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