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CSG0: Continual Urban Scene Generation with Zero Forgetting

arXiv 2112.03252 ↗First posted 6 Dec 2021cs.CVcited by 0

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Abstract (arXiv)

With the rapid advances in generative adversarial networks (GANs), the visual quality of synthesised scenes keeps improving, including for complex urban scenes with applications to automated driving. We address in this work a continual scene generation setup in which GANs are trained on a stream of distinct domains; ideally, the learned models should eventually be able to generate new scenes in all seen domains. This setup reflects the real-life scenario where data are continuously acquired in different places at different times. In such a continual setup, we aim for learning with zero forgetting, IE, with no degradation in synthesis quality over earlier domains due to catastrophic forgetting. To this end, we introduce a novel framework that not only (i) enables seamless knowledge transfer in continual training but also (ii) guarantees zero forgetting with a small overhead cost. While being more memory efficient, thanks to continual learning, our model obtains better synthesis quality as compared against the brute-force solution that trains one full model for each domain. Especially, under extreme low-data regimes, our approach outperforms the brute-force one by a large margin.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 23 of its 27 references that are in the map. First posted on arXiv 6 Dec 2021.

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23 of 27 references.

References · 23

  1. 2016Overcoming catastrophic forgetting in neural networkscited by 4,718
  2. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  3. 2016The Cityscapes Dataset for Semantic Urban Scene Understandingcited by 4,427
  4. 2016Pyramid Scene Parsing Networkcited by 2,472
  5. 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 1,998
  6. 2019Semantic Image Synthesis with Spatially-Adaptive Normalizationcited by 1,295
  7. 2016Instance Normalization: The Missing Ingredient for Fast Stylizationcited by 1,187
  8. 2017High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANscited by 1,176
  9. 2016Playing for Data: Ground Truth from Computer Gamescited by 816
  10. 2016A Learned Representation For Artistic Stylecited by 340
  11. 2018IDD: A Dataset for Exploring Problems of Autonomous Navigation in Unconstrained Environmentscited by 163
  12. 2018Transferring GANs: generating images from limited datacited by 134
11 more
  1. 2020Freeze the Discriminator: a Simple Baseline for Fine-Tuning GANscited by 132
  2. 2020You Only Need Adversarial Supervision for Semantic Image Synthesiscited by 129
  3. 2019Learning to Predict Layout-to-image Conditional Convolutions for Semantic Image Synthesiscited by 108
  4. 2019MineGAN: effective knowledge transfer from GANs to target domains with few imagescited by 106
  5. 2019Image Generation From Small Datasets via Batch Statistics Adaptationcited by 102
  6. 2020GAN Memory with No Forgettingcited by 84
  7. 2019Lifelong GAN: Continual Learning for Conditional Image Generationcited by 78
  8. 2018Memory Replay GANs: learning to generate images from new categories without forgettingcited by 76
  9. 2017Continual Learning in Generative Adversarial Netscited by 51
  10. 2021Piggyback GAN: Efficient Lifelong Learning for Image Conditioned Generationcited by 14
  11. 2021Efficient Conditional GAN Transfer with Knowledge Propagation across Classescited by 13

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