IPC-GraspSim: Reducing the Sim2Real Gap for Parallel-Jaw Grasping with the Incremental Potential Contact Model
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Abstract (arXiv)
Accurately simulating whether an object will be lifted securely or dropped during grasping is a longstanding Sim2Real challenge. Soft compliant jaw tips are almost universally used with parallel-jaw robot grippers due to their ability to increase contact area and friction between the jaws and the object to be manipulated. However, interactions between the compliant surfaces and rigid objects are notoriously difficult to model. We introduce IPC-GraspSim, a novel grasp simulator that extends Incremental Potential Contact (IPC) - a highly accurate collision + deformation model developed in 2020 for computer graphics. IPC-GraspSim models both the dynamics and the deformation of compliant jaw tips to reduce Sim2Real gap for robot grasping. We evaluate IPC-GraspSim using a set of 2,000 physical grasps across 16 adversarial objects where analytic models perform poorly. In comparison to both analytic quasistatic contact models (soft point contact, REACH, 6DFC) and dynamic grasp simulators (Isaac Gym with FleX), results suggest IPC-GraspSim can predict robustness with higher precision and recall (F1 = 0.85). IPC-GraspSim increases F1 score by 0.03 to 0.20 over analytic baselines and 0.09 over Isaac Gym, at a cost of 8000x and 1.5x more compute time, respectively. All data, code, videos, and supplementary material are available at https://sites.google.com/berkeley.edu/ipcgraspsim.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Nov 2021.
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Citing papers per year: 2024: 2; 2025: 1; 2026: 1.
4 papers.
- 2025RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learningcited by 54
- 2024Blox-Net: Generative Design-for-Robot-Assembly Using VLM Supervision, Physics Simulation, and a Robot with Resetcited by 15
- 2024A Brief Survey on Leveraging Large Scale Vision Models for Enhanced Robot Graspingcited by 1
- 2026Tac2Real: Reliable and GPU Visuotactile Simulation for Online Reinforcement Learning and Zero-Shot Real-World Deploymentcited by 1
- 2026Tac2Real: Reliable and GPU Visuotactile Simulation for Online Reinforcement Learning and Zero-Shot Real-World Deployment30 Mar 2026
- 2025RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning26 Apr 2025
- 2024Blox-Net: Generative Design-for-Robot-Assembly Using VLM Supervision, Physics Simulation, and a Robot with Reset25 Sep 2024
- 2024A Brief Survey on Leveraging Large Scale Vision Models for Enhanced Robot Grasping17 Jun 2024