mlsanityData to 14 Oct 2026

VRAIN-UPV MLLP's system for the Blizzard Challenge 2021

arXiv 2110.15792 ↗First posted 29 Oct 2021cs.SD eess.AScited by 4

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Abstract (arXiv)

This paper presents the VRAIN-UPV MLLP's speech synthesis system for the SH1 task of the Blizzard Challenge 2021. The SH1 task consisted in building a Spanish text-to-speech system trained on (but not limited to) the corpus released by the Blizzard Challenge 2021 organization. It included 5 hours of studio-quality recordings from a native Spanish female speaker. In our case, this dataset was solely used to build a two-stage neural text-to-speech pipeline composed of a non-autoregressive acoustic model with explicit duration modeling and a HiFi-GAN neural vocoder. Our team is identified as J in the evaluation results. Our system obtained very good results in the subjective evaluation tests. Only one system among other 11 participants achieved better naturalness than ours. Concretely, it achieved a naturalness MOS of 3.61 compared to 4.21 for real samples.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Oct 2021.

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4 papers.