mlsanityData to 14 Oct 2026

A Last Switch Dependent Analysis of Satiation and Seasonality in Bandits

arXiv 2110.11819 ↗First posted 22 Oct 2021cs.LGcited by 8

Not on the map. Why?

Abstract (arXiv)

Motivated by the fact that humans like some level of unpredictability or novelty, and might therefore get quickly bored when interacting with a stationary policy, we introduce a novel non-stationary bandit problem, where the expected reward of an arm is fully determined by the time elapsed since the arm last took part in a switch of actions. Our model generalizes previous notions of delay-dependent rewards, and also relaxes most assumptions on the reward function. This enables the modeling of phenomena such as progressive satiation and periodic behaviours. Building upon the Combinatorial Semi-Bandits (CSB) framework, we design an algorithm and prove a bound on its regret with respect to the optimal non-stationary policy (which is NP-hard to compute). Similarly to previous works, our regret analysis is based on defining and solving an appropriate trade-off between approximation and estimation. Preliminary experiments confirm the superiority of our algorithm over both the oracle greedy approach and a vanilla CSB solver.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 8 of its 36 references that are in the map. First posted on arXiv 22 Oct 2021.

Builds on

8 of 36 references.

References · 8

  1. 2017Rotting Banditscited by 57
  2. 2017Current Challenges and Visions in Music Recommender Systems Researchcited by 42
  3. 2019Recovering Banditscited by 29
  4. 2019Blocking Banditscited by 25
  5. 2019Stochastic Bandits with Delay-Dependent Payoffscited by 25
  6. 2020Rebounding Bandits for Modeling Satiation Effectscited by 19
  7. 2015Multi-armed Bandit Problem with Known Trendcited by 17
  8. 2017Discrepancy-Based Algorithms for Non-Stationary Rested Banditscited by 5

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Cited by year

Citing papers per year: 2022: 1; 2023: 3; 2024: 4.

8 papers.