mlsanityData to 14 Oct 2026

Continuous Authentication Using Mouse Movements, Machine Learning, and Minecraft

arXiv 2110.11080 ↗First posted 15 Oct 2021cs.LG cs.AI eess.SPcited by 4

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Abstract (arXiv)

Mouse dynamics has grown in popularity as a novel irreproducible behavioral biometric. Datasets which contain general unrestricted mouse movements from users are sparse in the current literature. The Balabit mouse dynamics dataset produced in 2016 was made for a data science competition and despite some of its shortcomings, is considered to be the first publicly available mouse dynamics dataset. Collecting mouse movements in a dull administrative manner as Balabit does may unintentionally homogenize data and is also not representative of realworld application scenarios. This paper presents a novel mouse dynamics dataset that has been collected while 10 users play the video game Minecraft on a desktop computer. Binary Random Forest (RF) classifiers are created for each user to detect differences between a specific users movements and an imposters movements. Two evaluation scenarios are proposed to evaluate the performance of these classifiers; one scenario outperformed previous works in all evaluation metrics, reaching average accuracy rates of 92%, while the other scenario successfully reported reduced instances of false authentications of imposters.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 2 of its 24 references that are in the map. First posted on arXiv 15 Oct 2021.

Builds on

2 of 24 references.

References · 2

  1. 2021Applications of Recurrent Neural Network for Biometric Authentication & Anomaly Detectioncited by 15
  2. 2018Intrusion Detection Using Mouse Dynamicscited by 3

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Citing papers per year: 2022: 4.

4 papers.