mlsanityData to 14 Oct 2026

G-VOM: A GPU Accelerated Voxel Off-Road Mapping System

arXiv 2109.13176 ↗First posted 27 Sep 2021cs.ROcited by 8

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Abstract (arXiv)

We present a local 3D voxel mapping framework for off-road path planning and navigation. Our method provides both hard and soft positive obstacle detection, negative obstacle detection, slope estimation, and roughness estimation. By using a 3D array lookup table data structure and by leveraging the GPU it can provide online performance. We then demonstrate the system working on three vehicles, a Clearpath Robotics Warthog, Moose, and a Polaris Ranger, and compare against a set of pre-recorded waypoints. This was done at 4.5 m/s in autonomous operation and 12 m/s in manual operation with a map update rate of 10 Hz. Finally, an open-source ROS implementation is provided. https://github.com/unmannedlab/G-VOM

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 Sep 2021.

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Citing papers per year: 2022: 2; 2023: 1; 2024: 4; 2025: 1.

8 papers.