Interactive All-Hex Meshing via Cuboid Decomposition
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Abstract (arXiv)
Standard PolyCube-based hexahedral (hex) meshing methods aim to deform the input domain into an axis-aligned PolyCube volume with integer corners; if this deformation is bijective, then applying the inverse map to the voxelized PolyCube yields a valid hex mesh. A key challenge in these methods is to maintain the bijectivity of the PolyCube deformation, thus reducing the robustness of these algorithms. In this work, we present an interactive pipeline for hex meshing that sidesteps this challenge by using a new representation of PolyCubes as unions of cuboids. We begin by deforming the input tetrahedral mesh into a near-PolyCube domain whose faces are close but not perfectly aligned to the major axis directions. We then build a PolyCube by optimizing the layout of a set of cuboids with user guidance to closely fit the deformed domain. Finally, we construct an inversion-free pullback map from the voxelized PolyCube to the input domain while optimizing for mesh quality metrics. We allow extensive user control over each stage, such as editing the voxelized PolyCube, positioning surface vertices, and exploring the trade-off among competing quality metrics, while also providing automatic alternatives. We validate our method on over one hundred shapes, including models that are challenging for past PolyCube-based and frame-field-based methods. Our pipeline reliably produces hex meshes with quality on par with or better than state-of-the-art. We additionally conduct a user study with 20 participants in which the majority prefer hex meshes they make using our tool to the ones from automatic state-of-the-art methods. This demonstrates the need for intuitive interactive hex meshing tools where the user can dictate the priorities of their mesh.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Sep 2021.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 1; 2026: 1.
3 papers.
- 2022Symmetric Volume Maps: Order-Invariant Volumetric Mesh Correspondence with Free Boundarycited by 2
- 2025DDPM-Polycube: A Denoising Diffusion Probabilistic Model for Polycube-Based Hexahedral Mesh Generation and Volumetric Spline Constructioncited by 2
- 2026PolycubeNet: A Dual-latent Diffusion Model for Polycube-Based Hexahedral Mesh Generationcited by 0
- 2026PolycubeNet: A Dual-latent Diffusion Model for Polycube-Based Hexahedral Mesh Generation19 May 2026
- 2025DDPM-Polycube: A Denoising Diffusion Probabilistic Model for Polycube-Based Hexahedral Mesh Generation and Volumetric Spline Construction16 Mar 2025
- 2022Symmetric Volume Maps: Order-Invariant Volumetric Mesh Correspondence with Free Boundary5 Feb 2022