The State of the Art when using GPUs in Devising Image Generation Methods Using Deep Learning
Not on the map. Why?
Abstract (arXiv)
Deep learning is a technique for machine learning using multi-layer neural networks. It has been used for image synthesis and image recognition, but in recent years, it has also been used for various social detection and social labeling. In this analysis, we compared (1) the number of Iterations per minute between the GPU and CPU when using the VGG model and the NIN model, and (2) the number of Iterations per minute by the number of pixels when using the VGG model, using an image with 128 pixels. When the number of pixels was 64 or 128, the processing time was almost the same when using the GPU, but when the number of pixels was changed to 256, the number of iterations per minute decreased and the processing time increased by about three times. In this case study, since the number of pixels becomes core dumping when the number of pixels is 512 or more, we can consider that we should consider improvement in the vector calculation part. If we aim to achieve 8K highly saturated computer graphics using neural networks, we will need to consider an environment that allows computation even when the size of the image becomes even more highly saturated and massive, and parallel computation when performing image recognition and tuning.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 20 references that are in the map. First posted on arXiv 13 Sep 2021.
Builds on
8 of 20 references.
References · 8
- 2014Going Deeper with Convolutionscited by 4,241
- 2014Deep Neural Networks are Easily Fooled: High Confidence Predictions for Unrecognizable Imagescited by 776
- 2013Network In Networkcited by 605
- 2015A Neural Algorithm of Artistic Stylecited by 483
- 2013OverFeat: Integrated Recognition, Localization and Detection using Convolutional Networkscited by 224
- 2014Unifying Visual-Semantic Embeddings with Multimodal Neural Language Modelscited by 198
- 2015Structured Prediction Energy Networkscited by 59
- 2015Visualizing and Understanding Deep Texture Representationscited by 3
Built on by
Not cited yet.