mlsanityData to 7 Oct 2026

A Deep Graph Reinforcement Learning Model for Improving User Experience in Live Video Streaming

arXiv 2107.13619 ↗First posted 28 Jul 2021cs.AI cs.LGcited by 1

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Abstract (arXiv)

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem as a classification task, accounting for the fact that most of the viewers at the beginning of an event have poor quality of experience due to low-bandwidth connections and limited interactions with the tracker. In our model we consider different factors that influence the quality of user experience and train the proposed model on diverse state-action transitions when viewers interact with the tracker. In addition, provided that past events have various user experience characteristics we follow a gradient boosting strategy to compute a global model that learns from different events. Our experiments with three real-world datasets of live video streaming events demonstrate the superiority of the proposed model against several baseline strategies. Moreover, as the majority of the viewers at the beginning of an event has poor experience, we show that our model can significantly increase the number of viewers with high quality experience by at least 75% over the first streaming minutes. Our evaluation datasets and implementation are publicly available at https://publicresearch.z13.web.core.windows.net

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 9 of its 46 references that are in the map. First posted on arXiv 28 Jul 2021.

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9 of 46 references.

References · 9

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020Inductive Representation Learning on Temporal Graphscited by 454
  3. 2019EvolveGCN: Evolving Graph Convolutional Networks for Dynamic Graphscited by 443
  4. 2019Predicting Dynamic Embedding Trajectory in Temporal Interaction Networkscited by 443
  5. 2019MeLU: Meta-Learned User Preference Estimator for Cold-Start Recommendationcited by 119
  6. 2018Streaming Graph Neural Networkscited by 91
  7. 2020Streaming Graph Neural Networks via Continual Learningcited by 63
  8. 2020Policy-GNN: Aggregation Optimization for Graph Neural Networkscited by 48
  9. 2020VStreamDRLS: Dynamic Graph Representation Learning with Self-Attention for Enterprise Distributed Video Streaming Solutionscited by 3

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