SuperCaustics: Real-time, open-source simulation of transparent objects for deep learning applications
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Abstract (arXiv)
Transparent objects are a very challenging problem in computer vision. They are hard to segment or classify due to their lack of precise boundaries, and there is limited data available for training deep neural networks. As such, current solutions for this problem employ rigid synthetic datasets, which lack flexibility and lead to severe performance degradation when deployed on real-world scenarios. In particular, these synthetic datasets omit features such as refraction, dispersion and caustics due to limitations in the rendering pipeline. To address this issue, we present SuperCaustics, a real-time, open-source simulation of transparent objects designed for deep learning applications. SuperCaustics features extensive modules for stochastic environment creation; uses hardware ray-tracing to support caustics, dispersion, and refraction; and enables generating massive datasets with multi-modal, pixel-perfect ground truth annotations. To validate our proposed system, we trained a deep neural network from scratch to segment transparent objects in difficult lighting scenarios. Our neural network achieved performance comparable to the state-of-the-art on a real-world dataset using only 10% of the training data and in a fraction of the training time. Further experiments show that a model trained with SuperCaustics can segment different types of caustics, even in images with multiple overlapping transparent objects. To the best of our knowledge, this is the first such result for a model trained on synthetic data. Both our open-source code and experimental data are freely available online.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 7 of its 16 references that are in the map. First posted on arXiv 23 Jul 2021.
Builds on
7 of 16 references.
References · 7
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
- 2016Virtual Worlds as Proxy for Multi-Object Tracking Analysiscited by 340
- 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 259
- 2019ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulationcited by 124
- 2021RGB-D Local Implicit Function for Depth Completion of Transparent Objectscited by 64
- 2018Soccer on Your Tabletopcited by 20
- 2020AI Playground: Unreal Engine-based Data Ablation Tool for Deep Learningcited by 5
Built on by
Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 0; 2025: 1; 2026: 1.
5 papers.
- 2022TransCG: A Large-Scale Real-World Dataset for Transparent Object Depth Completion and a Grasping Baselinecited by 55
- 2022Fully Automated Tree Topology Estimation and Artery-Vein Classificationcited by 1
- 2025Shaken, Not Stirred: A Novel Dataset for Visual Understanding of Glasses in Human-Robot Bartending Taskscited by 1
- 2021N-SfC: Robust and Fast Shape Estimation from Caustic Imagescited by 0
- 2026Transparent Fragments Contour Estimation via Visual-Tactile Fusion for Autonomous Reassemblycited by 0
- 2026Transparent Fragments Contour Estimation via Visual-Tactile Fusion for Autonomous Reassembly18 Mar 2026
- 2025Shaken, Not Stirred: A Novel Dataset for Visual Understanding of Glasses in Human-Robot Bartending Tasks6 Mar 2025
- 2022TransCG: A Large-Scale Real-World Dataset for Transparent Object Depth Completion and a Grasping Baseline17 Feb 2022
- 2022Fully Automated Tree Topology Estimation and Artery-Vein Classification4 Feb 2022
- 2021N-SfC: Robust and Fast Shape Estimation from Caustic Images13 Dec 2021