mlsanityData to 7 Oct 2026

DeepSocNav: Social Navigation by Imitating Human Behaviors

arXiv 2107.09170 ↗First posted 19 Jul 2021cs.CV cs.AI cs.LGcited by 3

Not on the map. Why?

Abstract (arXiv)

Current datasets to train social behaviors are usually borrowed from surveillance applications that capture visual data from a bird's-eye perspective. This leaves aside precious relationships and visual cues that could be captured through a first-person view of a scene. In this work, we propose a strategy to exploit the power of current game engines, such as Unity, to transform pre-existing bird's-eye view datasets into a first-person view, in particular, a depth view. Using this strategy, we are able to generate large volumes of synthetic data that can be used to pre-train a social navigation model. To test our ideas, we present DeepSocNav, a deep learning based model that takes advantage of the proposed approach to generate synthetic data. Furthermore, DeepSocNav includes a self-supervised strategy that is included as an auxiliary task. This consists of predicting the next depth frame that the agent will face. Our experiments show the benefits of the proposed model that is able to outperform relevant baselines in terms of social navigation scores.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 8 of its 26 references that are in the map. First posted on arXiv 19 Jul 2021.

Builds on

8 of 26 references.

References · 8

  1. 2018Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networkscited by 687
  2. 2017Social Attention: Modeling Attention in Human Crowdscited by 185
  3. 2017Socially Aware Motion Planning with Deep Reinforcement Learningcited by 128
  4. 2016Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learningcited by 104
  5. 2019Towards Social Artificial Intelligence: Nonverbal Social Signal Prediction in A Triadic Interactioncited by 48
  6. 2020OpenTraj: Assessing Prediction Complexity in Human Trajectories Datasetscited by 20
  7. 2018DeepMoTIon: Learning to Navigate Like Humanscited by 6
  8. 2020NaviGAN: A Generative Approach for Socially Compliant Navigationcited by 6

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Citing papers per year: 2022: 2; 2023: 1.

3 papers.