mlsanityData to 7 Oct 2026

Multimodal Icon Annotation For Mobile Applications

arXiv 2107.04452 ↗First posted 9 Jul 2021cs.CV cs.AI cs.HCcited by 8

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Abstract (arXiv)

Annotating user interfaces (UIs) that involves localization and classification of meaningful UI elements on a screen is a critical step for many mobile applications such as screen readers and voice control of devices. Annotating object icons, such as menu, search, and arrow backward, is especially challenging due to the lack of explicit labels on screens, their similarity to pictures, and their diverse shapes. Existing studies either use view hierarchy or pixel based methods to tackle the task. Pixel based approaches are more popular as view hierarchy features on mobile platforms are often incomplete or inaccurate, however it leaves out instructional information in the view hierarchy such as resource-ids or content descriptions. We propose a novel deep learning based multi-modal approach that combines the benefits of both pixel and view hierarchy features as well as leverages the state-of-the-art object detection techniques. In order to demonstrate the utility provided, we create a high quality UI dataset by manually annotating the most commonly used 29 icons in Rico, a large scale mobile design dataset consisting of 72k UI screenshots. The experimental results indicate the effectiveness of our multi-modal approach. Our model not only outperforms a widely used object classification baseline but also pixel based object detection models. Our study sheds light on how to combine view hierarchy with pixel features for annotating UI elements.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 12 of its 30 references that are in the map. First posted on arXiv 9 Jul 2021.

Builds on

12 of 30 references.

References · 12

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
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  3. 2018MobileNetV2: Inverted Residuals and Linear Bottleneckscited by 4,773
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  5. 2019Objects as Pointscited by 1,172
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  7. 2020Mapping Natural Language Instructions to Mobile UI Action Sequencescited by 180
  8. 2021Screen Recognition: Creating Accessibility Metadata for Mobile Applications from Pixelscited by 57
  9. 2018Machine Learning-Based Prototyping of Graphical User Interfaces for Mobile Appscited by 36
  10. 2020Object Detection for Graphical User Interface: Old Fashioned or Deep Learning or a Combination?cited by 29
  11. 2019Modeling Mobile Interface Tappability Using Crowdsourcing and Deep Learningcited by 18
  12. 2018Resolving Referring Expressions in Images With Labeled Elementscited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 4; 2023: 1; 2024: 2; 2025: 0; 2026: 1.

8 papers.