mlsanityData to 7 Oct 2026

Mungojerrie: Reinforcement Learning of Linear-Time Objectives

arXiv 2106.09161 ↗First posted 16 Jun 2021cs.LG cs.LO cs.SYcited by 6

Not on the map. Why?

Abstract (arXiv)

Reinforcement learning synthesizes controllers without prior knowledge of the system. At each timestep, a reward is given. The controllers optimize the discounted sum of these rewards. Applying this class of algorithms requires designing a reward scheme, which is typically done manually. The designer must ensure that their intent is accurately captured. This may not be trivial, and is prone to error. An alternative to this manual programming, akin to programming directly in assembly, is to specify the objective in a formal language and have it "compiled" to a reward scheme. Mungojerrie (https://plv.colorado.edu/mungojerrie/) is a tool for testing reward schemes for ω-regular objectives on finite models. The tool contains reinforcement learning algorithms and a probabilistic model checker. Mungojerrie supports models specified in PRISM and ω-automata specified in HOA.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 6 of its 35 references that are in the map. First posted on arXiv 16 Jun 2021.

Builds on

6 of 35 references.

References · 6

  1. 2016OpenAI Gymcited by 1,684
  2. 2019Solving Rubik's Cube with a Robot Handcited by 699
  3. 2018Omega-Regular Objectives in Model-Free Reinforcement Learningcited by 74
  4. 2019Control Synthesis from Linear Temporal Logic Specifications using Model-Free Reinforcement Learningcited by 74
  5. 2014A Learning Based Approach to Control Synthesis of Markov Decision Processes for Linear Temporal Logic Specificationscited by 49
  6. 2016Synthesising Strategy Improvement and Recursive Algorithms for Solving 2.5 Player Parity Gamescited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 3; 2023: 1; 2024: 0; 2025: 0; 2026: 1.

6 papers.