mlsanityData to 14 Oct 2026

Probabilistic DAG Search

arXiv 2106.08717 ↗First posted 16 Jun 2021cs.LG cs.AIcited by 4

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Abstract (arXiv)

Exciting contemporary machine learning problems have recently been phrased in the classic formalism of tree search -- most famously, the game of Go. Interestingly, the state-space underlying these sequential decision-making problems often posses a more general latent structure than can be captured by a tree. In this work, we develop a probabilistic framework to exploit a search space's latent structure and thereby share information across the search tree. The method is based on a combination of approximate inference in jointly Gaussian models for the explored part of the problem, and an abstraction for the unexplored part that imposes a reduction of complexity ad hoc. We empirically find our algorithm to compare favorably to existing non-probabilistic alternatives in Tic-Tac-Toe and a feature selection application.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 3 of its 24 references that are in the map. First posted on arXiv 16 Jun 2021.

Builds on

3 of 24 references.

References · 3

  1. 2013Gaussian Processes for Big Datacited by 383
  2. 2013Expectation Propagation for approximate Bayesian inferencecited by 174
  3. 2018Feature selection as Monte-Carlo Search in Growing Single Rooted Directed Acyclic Graph by Best Leaf Identificationcited by 1

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Cited by year

Citing papers per year: 2022: 2; 2023: 0; 2024: 1; 2025: 1.

4 papers.