mlsanityData to 14 Oct 2026

Refining the bounding volumes for lossless compression of voxelized point clouds geometry

arXiv 2106.00828 ↗First posted 1 Jun 2021cs.CV cs.MMcited by 2

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Abstract (arXiv)

This paper describes a novel lossless compression method for point cloud geometry, building on a recent lossy compression method that aimed at reconstructing only the bounding volume of a point cloud. The proposed scheme starts by partially reconstructing the geometry from the two depthmaps associated to a single projection direction. The partial reconstruction obtained from the depthmaps is completed to a full reconstruction of the point cloud by sweeping section by section along one direction and encoding the points which were not contained in the two depthmaps. The main ingredient is a list-based encoding of the inner points (situated inside the feasible regions) by a novel arithmetic three dimensional context coding procedure that efficiently utilizes rotational invariances present in the input data. State-of-the-art bits-per-voxel results are obtained on benchmark datasets.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 1 of its 15 references that are in the map. First posted on arXiv 1 Jun 2021.

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1 of 15 references.

References · 1

  1. 2018Comments on "Compression of 3D Point Clouds Using a Region-Adaptive Hierarchical Transform"cited by 10

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Citing papers per year: 2021: 1; 2022: 1.

2 papers.