mlsanityData to 14 Oct 2026

An Optimal Algorithm for Triangle Counting in the Stream

arXiv 2105.01785 ↗First posted 4 May 2021cs.DScited by 2

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Abstract (arXiv)

We present a new algorithm for approximating the number of triangles in a graph G whose edges arrive as an arbitrary order stream. If m is the number of edges in G, T the number of triangles, DeltaE the maximum number of triangles which share a single edge, and DeltaV the maximum number of triangles which share a single vertex, then our algorithm requires space: [ widetildeOleft(fracmT· left(DeltaE + √DeltaVright)right) ] Taken with the Omegaleft(fracm DeltaETright) lower bound of Braverman, Ostrovsky, and Vilenchik (ICALP 2013), and the Omegaleft( fracm √DeltaVTright) lower bound of Kallaugher and Price (SODA 2017), our algorithm is optimal up to log factors, resolving the complexity of a classic problem in graph streaming.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 4 May 2021.

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Citing papers per year: 2022: 1; 2023: 0; 2024: 1.

2 papers.