mlsanityData to 14 Oct 2026

Designing Games for Enabling Co-creation with Social Agents

arXiv 2105.00201 ↗First posted 1 May 2021cs.RO cs.HCcited by 1

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Abstract (arXiv)

Digital tools have long been used for supporting children's creativity. Digital games that allow children to create artifacts and express themselves in a playful environment serve as efficient Creativity Support Tools (or CSTs). Creativity is also scaffolded by social interactions with others in their environment. In our work, we explore the use of game-based interactions with a social agent to scaffold children's creative expression as game players. We designed three collaborative games and play-tested with 146 5-10 year old children played with the social robot Jibo, which affords three different kinds of creativity: verbal creativity, figural creativity and divergent thinking during creative problem solving. In this paper, we reflect on game mechanic practices that we incorporated to design for stimulating creativity in children. These strategies may be valuable to game designers and HCI researchers designing games and social agents for supporting children's creativity.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 1 May 2021.

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