mlsanityData to 14 Oct 2026

Game-Theoretic Mode Scheduling for Dynamic TDD in 5G Systems

arXiv 2104.12367 ↗First posted 26 Apr 2021eess.SP cs.IT math.ITcited by 2

Not on the map. Why?

Abstract (arXiv)

Dynamic time-division duplexing (TDD) enables independent uplink/downlink mode scheduling at each cell, based on the local traffic. However, this creates cross-interference among cells. Thus, the joint power allocation and scheduling problem becomes mixed-integer non-convex and turns out to be NP-hard. We propose a low-complexity and decentralized solution, where power allocation and scheduling are decoupled. First, power is allocated in a decentralized fashion, and then modes are scheduled by a non-cooperative game to achieve the mixed-strategy Nash equilibrium. We consider two possible approaches to compute the payoffs in the game, according to the cross-interference power model and the entailed communication overhead among cells. Simulation results are presented for an outdoor dense small-cell scenario, showing that our approaches outperform static TDD significantly.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 26 Apr 2021.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2022: 1; 2023: 0; 2024: 1.

2 papers.