Game-Theoretic Mode Scheduling for Dynamic TDD in 5G Systems
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Abstract (arXiv)
Dynamic time-division duplexing (TDD) enables independent uplink/downlink mode scheduling at each cell, based on the local traffic. However, this creates cross-interference among cells. Thus, the joint power allocation and scheduling problem becomes mixed-integer non-convex and turns out to be NP-hard. We propose a low-complexity and decentralized solution, where power allocation and scheduling are decoupled. First, power is allocated in a decentralized fashion, and then modes are scheduled by a non-cooperative game to achieve the mixed-strategy Nash equilibrium. We consider two possible approaches to compute the payoffs in the game, according to the cross-interference power model and the entailed communication overhead among cells. Simulation results are presented for an outdoor dense small-cell scenario, showing that our approaches outperform static TDD significantly.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 26 Apr 2021.
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2 papers.