A Note on Data Simulations for Voting by Evaluation
Not on the map. Why?
Abstract (arXiv)
Voting rules based on evaluation inputs rather than preference orders have been recently proposed, like majority judgement, range voting or approval voting. Traditionally, probabilistic analysis of voting rules supposes the use of simulation models to generate preferences data, like the Impartial Culture (IC) or Impartial and Anonymous Culture (IAC) models. But these simulation models are not suitable for the analysis of evaluation-based voting rules as they generate preference orders instead of the needed evaluations. We propose in this paper several simulation models for generating evaluation-based voting inputs. These models, inspired by classical ones, are defined, tested and compared for recommendation purpose.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 0 of its 28 references that are in the map. First posted on arXiv 15 Apr 2021.
Builds on
0 of 28 references.
No references here yet.
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026Learning Resilient Elections with Adversarial GNNscited by 0
- 2026Learning Resilient Elections with Adversarial GNNs4 Jan 2026