Blazer: Laser Scanning Simulation using Physically Based Rendering
Not on the map. Why?
Abstract (arXiv)
Line laser scanners are a sub-type of structured light 3D scanners that are relatively common devices to find within the industrial setting, typically in the context of assembly, process control, and welding. Despite its extensive use, scanning of some materials remain a difficult or even impossible task without additional pre-processing. For instance, materials which are shiny, or transparent. In this paper, we present a Blazer, a virtual line laser scanner that, combined with physically based rendering, produces synthetic data with a realistic light-matter interaction, and hence realistic appearance. This makes it eligible for the use as a tool in the development of novel algorithms, and in particular as a source of synthetic data for training of machine learning models. Similar systems exist for synthetic RGB-D data generation, but to our knowledge this the first publicly available implementation for synthetic line laser data. We release this implementation under an open-source license to aid further research on line laser scanners.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 7 of its 40 references that are in the map. First posted on arXiv 12 Apr 2021.
Builds on
7 of 40 references.
References · 7
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
- 2015Render for CNN: Viewpoint Estimation in Images Using CNNs Trained with Rendered 3D Model Viewscited by 94
- 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
- 2019BlenderProccited by 77
- 2019Why Having 10,000 Parameters in Your Camera Model is Better Than Twelvecited by 43
- 2020Perspectives on Sim2Real Transfer for Robotics: A Summary of the R:SS 2020 Workshopcited by 25
- 2020BlendTorch: A Real-Time, Adaptive Domain Randomization Librarycited by 10
Built on by
Citing papers per year: 2022: 1.
1 paper.