mlsanityData to 7 Oct 2026

A cooperative partial snapshot algorithm for checkpoint-rollback recovery of large-scale and dynamic distributed systems and experimental evaluations

arXiv 2103.15285 ↗First posted 29 Mar 2021cs.DCcited by 1

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Abstract (arXiv)

A distributed system consisting of a huge number of computational entities is prone to faults, because faults in a few nodes cause the entire system to fail. Consequently, fault tolerance of distributed systems is a critical issue. Checkpoint-rollback recovery is a universal and representative technique for fault tolerance; it periodically records the entire system state (configuration) to non-volatile storage, and the system restores itself using the recorded configuration when the system fails. To record a configuration of a distributed system, a specific algorithm known as a snapshot algorithm is required. However, many snapshot algorithms require coordination among all nodes in the system; thus, frequent executions of snapshot algorithms require unacceptable communication cost, especially if the systems are large. As a sophisticated snapshot algorithm, a partial snapshot algorithm has been introduced that takes a partial snapshot (instead of a global snapshot). However, if two or more partial snapshot algorithms are concurrently executed, and their snapshot domains overlap, they should coordinate, so that the partial snapshots (taken by the algorithms) are consistent. In this paper, we propose a new efficient partial snapshot algorithm with the aim of reducing communication for the coordination. In a simulation, we show that the proposed algorithm drastically outperforms the existing partial snapshot algorithm, in terms of message and time complexity.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 29 Mar 2021.

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