mlsanityData to 14 Oct 2026

Face Images as Jigsaw Puzzles: Compositional Perception of Human Faces for Machines Using Generative Adversarial Networks

arXiv 2103.06331 ↗First posted 10 Mar 2021cs.CV cs.LGcited by 1

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Abstract (arXiv)

An important goal in human-robot-interaction (HRI) is for machines to achieve a close to human level of face perception. One of the important differences between machine learning and human intelligence is the lack of compositionality. This paper introduces a new scheme to enable generative adversarial networks to learn the distribution of face images composed of smaller parts. This results in a more flexible machine face perception and easier generalization to outside training examples. We demonstrate that this model is able to produce realistic high-quality face images by generating and piecing together the parts. Additionally, we demonstrate that this model learns the relations between the facial parts and their distributions. Therefore, the specific facial parts are interchangeable between generated face images.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 6 of its 20 references that are in the map. First posted on arXiv 10 Mar 2021.

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6 of 20 references.

References · 6

  1. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
  2. 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,988
  3. 2020Editing in Style: Uncovering the Local Semantics of GANscited by 183
  4. 2018ST-GAN: Spatial Transformer Generative Adversarial Networks for Image Compositingcited by 90
  5. 2016Stacked Generative Adversarial Networkscited by 44
  6. 2021An Ensemble with Shared Representations Based on Convolutional Networks for Continually Learning Facial Expressionscited by 3

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