mlsanityData to 14 Oct 2026

Towards Conversational Humor Analysis and Design

arXiv 2103.00536 ↗First posted 28 Feb 2021cs.CL cs.HC cs.LGcited by 2

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Abstract (arXiv)

Well-defined jokes can be divided neatly into a setup and a punchline. While most works on humor today talk about a joke as a whole, the idea of generating punchlines to a setup has applications in conversational humor, where funny remarks usually occur with a non-funny context. Thus, this paper is based around two core concepts: Classification and the Generation of a punchline from a particular setup based on the Incongruity Theory. We first implement a feature-based machine learning model to classify humor. For humor generation, we use a neural model, and then merge the classical rule-based approaches with the neural approach to create a hybrid model. The idea behind being: combining insights gained from other tasks with the setup-punchline model and thus applying it to existing text generation approaches. We then use and compare our model with human written jokes with the help of human evaluators in a double-blind study.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 2 of its 13 references that are in the map. First posted on arXiv 28 Feb 2021.

Builds on

2 of 13 references.

References · 2

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  2. 2019Strategies for Structuring Story Generationcited by 124

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Citing papers per year: 2023: 1; 2024: 1.

2 papers.