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Where is my hand? Deep hand segmentation for visual self-recognition in humanoid robots

arXiv 2102.04750 ↗First posted 9 Feb 2021cs.RO cs.AI cs.CVcited by 0

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Abstract (arXiv)

The ability to distinguish between the self and the background is of paramount importance for robotic tasks. The particular case of hands, as the end effectors of a robotic system that more often enter into contact with other elements of the environment, must be perceived and tracked with precision to execute the intended tasks with dexterity and without colliding with obstacles. They are fundamental for several applications, from Human-Robot Interaction tasks to object manipulation. Modern humanoid robots are characterized by high number of degrees of freedom which makes their forward kinematics models very sensitive to uncertainty. Thus, resorting to vision sensing can be the only solution to endow these robots with a good perception of the self, being able to localize their body parts with precision. In this paper, we propose the use of a Convolution Neural Network (CNN) to segment the robot hand from an image in an egocentric view. It is known that CNNs require a huge amount of data to be trained. To overcome the challenge of labeling real-world images, we propose the use of simulated datasets exploiting domain randomization techniques. We fine-tuned the Mask-RCNN network for the specific task of segmenting the hand of the humanoid robot Vizzy. We focus our attention on developing a methodology that requires low amounts of data to achieve reasonable performance while giving detailed insight on how to properly generate variability in the training dataset. Moreover, we analyze the fine-tuning process within the complex model of Mask-RCNN, understanding which weights should be transferred to the new task of segmenting robot hands. Our final model was trained solely on synthetic images and achieves an average IoU of 82% on synthetic validation data and 56.3% on real test data. These results were achieved with only 1000 training images and 3 hours of training time using a single GPU.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 19 of its 34 references that are in the map. First posted on arXiv 9 Feb 2021.

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19 of 34 references.

References · 19

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7 more
  1. 2014Simultaneous Detection and Segmentationcited by 158
  2. 2015Learning to Segment Object Candidatescited by 79
  3. 2016Learning to Refine Object Segmentscited by 67
  4. 2018Analysis of Hand Segmentation in the Wildcited by 18
  5. 2017Visual end-effector tracking using a 3D model-aided particle filter for humanoid robot platformscited by 1
  6. 2018Learning at the Ends: From Hand to Tool Affordances in Humanoid Robotscited by 1
  7. 2019Self-supervised Body Image Acquisition Using a Deep Neural Network for Sensorimotor Predictioncited by 1

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