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Dynamic Texture Recognition via Nuclear Distances on Kernelized Scattering Histogram Spaces

arXiv 2102.00841 ↗First posted 1 Feb 2021cs.CVcited by 0

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Abstract (arXiv)

Distance-based dynamic texture recognition is an important research field in multimedia processing with applications ranging from retrieval to segmentation of video data. Based on the conjecture that the most distinctive characteristic of a dynamic texture is the appearance of its individual frames, this work proposes to describe dynamic textures as kernelized spaces of frame-wise feature vectors computed using the Scattering transform. By combining these spaces with a basis-invariant metric, we get a framework that produces competitive results for nearest neighbor classification and state-of-the-art results for nearest class center classification.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 21 references that are in the map. First posted on arXiv 1 Feb 2021.

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6 of 21 references.

References · 6

  1. 2018Kymatio: Scattering Transforms in Pythoncited by 58
  2. 2013Deep Scattering Spectrumcited by 52
  3. 2015Dynamic texture and scene classification by transferring deep image featurescited by 4
  4. 2017A Spatiotemporal Oriented Energy Network for Dynamic Texture Recognitioncited by 4
  5. 2017Dynamic texture recognition using time-causal and time-recursive spatio-temporal receptive fieldscited by 3
  6. 2017Alignment Distances on Systems of Bagscited by 1

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