mlsanityData to 7 Oct 2026

Multimodality in VR: A survey

arXiv 2101.07906 ↗First posted 20 Jan 2021cs.HC cs.GRcited by 6

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Abstract (arXiv)

Virtual reality (VR) is rapidly growing, with the potential to change the way we create and consume content. In VR, users integrate multimodal sensory information they receive, to create a unified perception of the virtual world. In this survey, we review the body of work addressing multimodality in VR, and its role and benefits in user experience, together with different applications that leverage multimodality in many disciplines. These works thus encompass several fields of research, and demonstrate that multimodality plays a fundamental role in VR; enhancing the experience, improving overall performance, and yielding unprecedented abilities in skill and knowledge transfer.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Jan 2021.

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Citing papers per year: 2021: 1; 2022: 0; 2023: 2; 2024: 2; 2025: 1.

6 papers.