mlsanityData to 7 Oct 2026

Machine Learning Uncertainty as a Design Material: A Post-Phenomenological Inquiry

arXiv 2101.04035 ↗First posted 11 Jan 2021cs.HC cs.CY cs.LGcited by 14

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Abstract (arXiv)

Design research is important for understanding and interrogating how emerging technologies shape human experience. However, design research with Machine Learning (ML) is relatively underdeveloped. Crucially, designers have not found a grasp on ML uncertainty as a design opportunity rather than an obstacle. The technical literature points to data and model uncertainties as two main properties of ML. Through post-phenomenology, we position uncertainty as one defining material attribute of ML processes which mediate human experience. To understand ML uncertainty as a design material, we investigate four design research case studies involving ML. We derive three provocative concepts: thingly uncertainty: ML-driven artefacts have uncertain, variable relations to their environments; pattern leakage: ML uncertainty can lead to patterns shaping the world they are meant to represent; and futures creep: ML technologies texture human relations to time with uncertainty. Finally, we outline design research trajectories and sketch a post-phenomenological approach to human-ML relations.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 5 of its 86 references that are in the map. First posted on arXiv 11 Jan 2021.

Builds on

5 of 86 references.

References · 5

  1. 2017What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?cited by 2,335
  2. 2017Explanation in Artificial Intelligence: Insights from the Social Sciencescited by 1,201
  3. 2016The Mythos of Model Interpretabilitycited by 716
  4. 2020Questioning the AI: Informing Design Practices for Explainable AI User Experiencescited by 251
  5. 2019Experiential AIcited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 0; 2023: 5; 2024: 3; 2025: 2; 2026: 3.

14 papers.

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