mlsanityData to 14 Oct 2026

The importance of silhouette optimization in 3D shape reconstruction system from multiple object scenes

arXiv 2012.10660 ↗First posted 19 Dec 2020cs.CVcited by 1

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Abstract (arXiv)

This paper presents a multi stage 3D shape reconstruction system of multiple object scenes by considering the silhouette inconsistencies in shape-from silhouette SFS method. These inconsistencies are common in multiple view images due to object occlusions in different views, segmentation and shadows or reflection due to objects or light directions. These factors raise huge challenges when attempting to construct the 3D shape by using existing approaches which reconstruct only that part of the volume which projects consistently in all the silhouettes, leaving the rest unreconstructed. As a result, final shape are not robust due to multi view objects occlusion and shadows. In this regard, we consider the primary factors affecting reconstruction by analyzing the multiple images and perform pre-processing steps to optimize the silhouettes. Finally, the 3D shape is reconstructed by using the volumetric approach SFS. Theory and experimental results show that, the performance of the modified algorithm was efficiently improved, which can improve the accuracy of the reconstructed shape and being robust to errors in the silhouettes, volume and computational inexpensive.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 19 Dec 2020.

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