mlsanityData to 7 Oct 2026

Exact Reduction of Huge Action Spaces in General Reinforcement Learning

arXiv 2012.10200 ↗First posted 18 Dec 2020cs.LG cs.AI cs.SYcited by 10

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Abstract (arXiv)

The reinforcement learning (RL) framework formalizes the notion of learning with interactions. Many real-world problems have large state-spaces and/or action-spaces such as in Go, StarCraft, protein folding, and robotics or are non-Markovian, which cause significant challenges to RL algorithms. In this work we address the large action-space problem by sequentializing actions, which can reduce the action-space size significantly, even down to two actions at the expense of an increased planning horizon. We provide explicit and exact constructions and equivalence proofs for all quantities of interest for arbitrary history-based processes. In the case of MDPs, this could help RL algorithms that bootstrap. In this work we show how action-binarization in the non-MDP case can significantly improve Extreme State Aggregation (ESA) bounds. ESA allows casting any (non-MDP, non-ergodic, history-based) RL problem into a fixed-sized non-Markovian state-space with the help of a surrogate Markovian process. On the upside, ESA enjoys similar optimality guarantees as Markovian models do. But a downside is that the size of the aggregated state-space becomes exponential in the size of the action-space. In this work, we patch this issue by binarizing the action-space. We provide an upper bound on the number of states of this binarized ESA that is logarithmic in the original action-space size, a double-exponential improvement.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Dec 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 3; 2022: 0; 2023: 0; 2024: 1; 2025: 3; 2026: 3.

10 papers.