Inductive Bias and Language Expressivity in Emergent Communication
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Abstract (arXiv)
Referential games and reconstruction games are the most common game types for studying emergent languages. We investigate how the type of the language game affects the emergent language in terms of: i) language compositionality and ii) transfer of an emergent language to a task different from its origin, which we refer to as language expressivity. With empirical experiments on a handcrafted symbolic dataset, we show that languages emerged from different games have different compositionality and further different expressivity.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 4 Dec 2020.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 0; 2024: 3.
6 papers.
- 2024Prompt Compression for Large Language Models: A Surveycited by 67
- 2021Learning to Draw: Emergent Communication through Sketchingcited by 23
- 2024A Review of the Applications of Deep Learning-Based Emergent Communicationcited by 17
- 2021Catalytic Role Of Noise And Necessity Of Inductive Biases In The Emergence Of Compositional Communicationcited by 12
- 2022Recommendations for Systematic Research on Emergent Languagecited by 2
- 2024ELCC: the Emergent Language Corpus Collectioncited by 2
- 2024Prompt Compression for Large Language Models: A Survey16 Oct 2024
- 2024ELCC: the Emergent Language Corpus Collection4 Jul 2024
- 2024A Review of the Applications of Deep Learning-Based Emergent Communication3 Jul 2024
- 2022Recommendations for Systematic Research on Emergent Language22 Jun 2022
- 2021Catalytic Role Of Noise And Necessity Of Inductive Biases In The Emergence Of Compositional Communication11 Nov 2021
- 2021Learning to Draw: Emergent Communication through Sketching3 Jun 2021