mlsanityData to 7 Oct 2026

Towards Part-Based Understanding of RGB-D Scans

arXiv 2012.02094 ↗First posted 3 Dec 2020cs.CVcited by 9

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Abstract (arXiv)

Recent advances in 3D semantic scene understanding have shown impressive progress in 3D instance segmentation, enabling object-level reasoning about 3D scenes; however, a finer-grained understanding is required to enable interactions with objects and their functional understanding. Thus, we propose the task of part-based scene understanding of real-world 3D environments: from an RGB-D scan of a scene, we detect objects, and for each object predict its decomposition into geometric part masks, which composed together form the complete geometry of the observed object. We leverage an intermediary part graph representation to enable robust completion as well as building of part priors, which we use to construct the final part mask predictions. Our experiments demonstrate that guiding part understanding through part graph to part prior-based predictions significantly outperforms alternative approaches to the task of semantic part completion.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Dec 2020.

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Citing papers per year: 2022: 5; 2023: 2; 2024: 0; 2025: 2.

9 papers.