Solving The Lunar Lander Problem under Uncertainty using Reinforcement Learning
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Abstract (arXiv)
Reinforcement Learning (RL) is an area of machine learning concerned with enabling an agent to navigate an environment with uncertainty in order to maximize some notion of cumulative long-term reward. In this paper, we implement and analyze two different RL techniques, Sarsa and Deep QLearning, on OpenAI Gym's LunarLander-v2 environment. We then introduce additional uncertainty to the original problem to test the robustness of the mentioned techniques. With our best models, we are able to achieve average rewards of 170+ with the Sarsa agent and 200+ with the Deep Q-Learning agent on the original problem. We also show that these techniques are able to overcome the additional uncertainities and achieve positive average rewards of 100+ with both agents. We then perform a comparative analysis of the two techniques to conclude which agent peforms better.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Nov 2020.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 1; 2024: 0; 2025: 0; 2026: 1.
3 papers.
- 2021Constrained Policy Gradient Method for Safe and Fast Reinforcement Learning: a Neural Tangent Kernel Based Approachcited by 2
- 2023Deep Inductive Logic Programming meets Reinforcement Learningcited by 1
- 2026Beyond Average Performance: Dynamic Instance Clustering and Specialized Algorithm Design in LLM-Assisted Evolutionary Searchcited by 0
- 2026Beyond Average Performance: Dynamic Instance Clustering and Specialized Algorithm Design in LLM-Assisted Evolutionary Search4 Aug 2026
- 2023Deep Inductive Logic Programming meets Reinforcement Learning30 Aug 2023
- 2021Constrained Policy Gradient Method for Safe and Fast Reinforcement Learning: a Neural Tangent Kernel Based Approach19 Jul 2021