An analytical diabolo model for robotic learning and control
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Abstract (arXiv)
In this paper, we present a diabolo model that can be used for training agents in simulation to play diabolo, as well as running it on a real dual robot arm system. We first derive an analytical model of the diabolo-string system and compare its accuracy using data recorded via motion capture, which we release as a public dataset of skilled play with diabolos of different dynamics. We show that our model outperforms a deep-learning-based predictor, both in terms of precision and physically consistent behavior. Next, we describe a method based on optimal control to generate robot trajectories that produce the desired diabolo trajectory, as well as a system to transform higher-level actions into robot motions. Finally, we test our method on a real robot system by playing the diabolo, and throwing it to and catching it from a human player.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Nov 2020.
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Citing papers per year: 2023: 1; 2024: 2.
3 papers.
- 2023Fast Kinodynamic Planning on the Constraint Manifold with Deep Neural Networkscited by 9
- 2024Bridging the gap between Learning-to-plan, Motion Primitives and Safe Reinforcement Learningcited by 4
- 2024A Retrospective on the Robot Air Hockey Challenge: Benchmarking Robust, Reliable, and Safe Learning Techniques for Real-world Roboticscited by 1
- 2024A Retrospective on the Robot Air Hockey Challenge: Benchmarking Robust, Reliable, and Safe Learning Techniques for Real-world Robotics8 Nov 2024
- 2024Bridging the gap between Learning-to-plan, Motion Primitives and Safe Reinforcement Learning26 Aug 2024
- 2023Fast Kinodynamic Planning on the Constraint Manifold with Deep Neural Networks11 Jan 2023