A Reinforcement Learning Approach to the Orienteering Problem with Time Windows
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Abstract (arXiv)
The Orienteering Problem with Time Windows (OPTW) is a combinatorial optimization problem where the goal is to maximize the total score collected from different visited locations. The application of neural network models to combinatorial optimization has recently shown promising results in dealing with similar problems, like the Travelling Salesman Problem. A neural network allows learning solutions using reinforcement learning or supervised learning, depending on the available data. After the learning stage, it can be generalized and quickly fine-tuned to further improve performance and personalization. The advantages are evident since, for real-world applications, solution quality, personalization, and execution times are all important factors that should be taken into account. This study explores the use of Pointer Network models trained using reinforcement learning to solve the OPTW problem. We propose a modified architecture that leverages Pointer Networks to better address problems related with dynamic time-dependent constraints. Among its various applications, the OPTW can be used to model the Tourist Trip Design Problem (TTDP). We train the Pointer Network with the TTDP problem in mind, by sampling variables that can change across tourists visiting a particular instance-region: starting position, starting time, available time, and the scores given to each point of interest. Once a model-region is trained, it can infer a solution for a particular tourist using beam search. We based the assessment of our approach on several existing benchmark OPTW instances. We show that it generalizes across different tourists that visit each region and that it generally outperforms the most commonly used heuristic, while computing the solution in realistic times.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Nov 2020.
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Citing papers per year: 2022: 3; 2023: 1; 2024: 0; 2025: 0; 2026: 4.
8 papers.
- 2022DL-DRL: A double-level deep reinforcement learning approach for large-scale task scheduling of multi-UAVcited by 9
- 2022Online Control of Adaptive Large Neighborhood Search using Deep Reinforcement Learningcited by 5
- 2022The First AI4TSP Competition: Learning to Solve Stochastic Routing Problemscited by 3
- 2023Optimizing Group Utility in Itinerary Planning: A Strategic and Crowd-Aware Approachcited by 1
- 2026Vehicle Routing with Finite Time Horizon using Deep Reinforcement Learning with Improved Network Embeddingcited by 0
- 2026GREAT-EER: Graph Edge Attention Network for Emergency Evacuation Responsescited by 0
- 2026NaviFormer: A Deep Reinforcement Learning Transformer-like Model to Holistically Solve the Navigation Problemcited by 0
- 2026Enhancing Transformer-based Routing by Encoding Distance via Relative Positional Encodingcited by 0
- 2026Enhancing Transformer-based Routing by Encoding Distance via Relative Positional Encoding21 Jul 2026
- 2026NaviFormer: A Deep Reinforcement Learning Transformer-like Model to Holistically Solve the Navigation Problem18 Apr 2026
- 2026GREAT-EER: Graph Edge Attention Network for Emergency Evacuation Responses16 Feb 2026
- 2026Vehicle Routing with Finite Time Horizon using Deep Reinforcement Learning with Improved Network Embedding21 Jan 2026
- 2023Optimizing Group Utility in Itinerary Planning: A Strategic and Crowd-Aware Approach4 Apr 2023
- 2022Online Control of Adaptive Large Neighborhood Search using Deep Reinforcement Learning1 Nov 2022
- 2022DL-DRL: A double-level deep reinforcement learning approach for large-scale task scheduling of multi-UAV4 Aug 2022
- 2022The First AI4TSP Competition: Learning to Solve Stochastic Routing Problems25 Jan 2022