mlsanityData to 7 Oct 2026

Hints and Principles for Computer System Design

arXiv 2011.02455 ↗First posted 3 Nov 2020cs.DC cs.OS cs.SEcited by 1

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Abstract (arXiv)

This new long version of my 1983 paper suggests the goals you might have for your system -- Simple, Timely, Efficient, Adaptable, Dependable, Yummy (STEADY) -- and techniques for achieving them -- Approximate, Incremental, Divide & Conquer (AID). It also gives some principles for system design that are more than just hints, and many examples of how to apply the ideas.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 3 Nov 2020.

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