Optimal 1-NN Prototypes for Pathological Geometries
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Abstract (arXiv)
Using prototype methods to reduce the size of training datasets can drastically reduce the computational cost of classification with instance-based learning algorithms like the k-Nearest Neighbour classifier. The number and distribution of prototypes required for the classifier to match its original performance is intimately related to the geometry of the training data. As a result, it is often difficult to find the optimal prototypes for a given dataset, and heuristic algorithms are used instead. However, we consider a particularly challenging setting where commonly used heuristic algorithms fail to find suitable prototypes and show that the optimal prototypes can instead be found analytically. We also propose an algorithm for finding nearly-optimal prototypes in this setting, and use it to empirically validate the theoretical results.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 31 Oct 2020.
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