mlsanityData to 13 Oct 2026

Multi-Agent Collaboration via Reward Attribution Decomposition

arXiv 2010.08531 ↗First posted 16 Oct 2020cs.LG cs.AI cs.MAcited by 17

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Abstract (arXiv)

Recent advances in multi-agent reinforcement learning (MARL) have achieved super-human performance in games like Quake 3 and Dota 2. Unfortunately, these techniques require orders-of-magnitude more training rounds than humans and don't generalize to new agent configurations even on the same game. In this work, we propose Collaborative Q-learning (CollaQ) that achieves state-of-the-art performance in the StarCraft multi-agent challenge and supports ad hoc team play. We first formulate multi-agent collaboration as a joint optimization on reward assignment and show that each agent has an approximately optimal policy that decomposes into two parts: one part that only relies on the agent's own state, and the other part that is related to states of nearby agents. Following this novel finding, CollaQ decomposes the Q-function of each agent into a self term and an interactive term, with a Multi-Agent Reward Attribution (MARA) loss that regularizes the training. CollaQ is evaluated on various StarCraft maps and shows that it outperforms existing state-of-the-art techniques (i.e., QMIX, QTRAN, and VDN) by improving the win rate by 40% with the same number of samples. In the more challenging ad hoc team play setting (i.e., reweight/add/remove units without re-training or finetuning), CollaQ outperforms previous SoTA by over 30%.

Key facts. Cited by 17 papers in the map (data through 13 Oct 2026). First posted on arXiv 16 Oct 2020.

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Citing papers per year: 2021: 5; 2022: 6; 2023: 3; 2024: 0; 2025: 3.

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  1. 2022Towards a Standardised Performance Evaluation Protocol for Cooperative MARLcited by 48
  2. 2023Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biasedcited by 37
  3. 2022Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learningcited by 32
  4. 2021Coach-Player Multi-Agent Reinforcement Learning for Dynamic Team Compositioncited by 29
  5. 2021Collaborative Visual Navigationcited by 18
  6. 2021Co-GAIL: Learning Diverse Strategies for Human-Robot Collaborationcited by 16
  7. 2022ACE: Cooperative Multi-agent Q-learning with Bidirectional Action-Dependencycited by 15
  8. 2021Spatial Intention Maps for Multi-Agent Mobile Manipulationcited by 11
  9. 2025M3HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Qualitycited by 11
  10. 2021LINDA: Multi-Agent Local Information Decomposition for Awareness of Teammatescited by 9
  11. 2022Agent-Time Attention for Sparse Rewards Multi-Agent Reinforcement Learningcited by 6
  12. 2022S2RL: Do We Really Need to Perceive All States in Deep Multi-Agent Reinforcement Learning?cited by 3
5 more
  1. 2025CORD: Generalizable Cooperation via Role Diversitycited by 1
  2. 2022RACA: Relation-Aware Credit Assignment for Ad-Hoc Cooperation in Multi-Agent Deep Reinforcement Learningcited by 0
  3. 2023Learning cooperative behaviours in adversarial multi-agent systemscited by 0
  4. 2023CoMIX: A Multi-agent Reinforcement Learning Training Architecture for Efficient Decentralized Coordination and Independent Decision-Makingcited by 0
  5. 2025Learning Bilateral Team Formation in Cooperative Multi-Agent Reinforcement Learningcited by 0