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Multi-Agent Deep Reinforcement Learning enabled Computation Resource Allocation in a Vehicular Cloud Network

arXiv 2008.06464 ↗First posted 14 Aug 2020cs.AI cs.MAcited by 2

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Abstract (arXiv)

In this paper, we investigate the computational resource allocation problem in a distributed Ad-Hoc vehicular network with no centralized infrastructure support. To support the ever increasing computational needs in such a vehicular network, the distributed virtual cloud network (VCN) is formed, based on which a computational resource sharing scheme through offloading among nearby vehicles is proposed. In view of the time-varying computational resource in VCN, the statistical distribution characteristics for computational resource are analyzed in detail. Thereby, a resource-aware combinatorial optimization objective mechanism is proposed. To alleviate the non-stationary environment caused by the typically multi-agent environment in VCN, we adopt a centralized training and decentralized execution framework. In addition, for the objective optimization problem, we model it as a Markov game and propose a DRL based multi-agent deep deterministic reinforcement learning (MADDPG) algorithm to solve it. Interestingly, to overcome the dilemma of lacking a real central control unit in VCN, the allocation is actually completed on the vehicles in a distributed manner. The simulation results are presented to demonstrate our scheme's effectiveness.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Aug 2020.

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2 papers.