Neural Granular Sound Synthesis
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Abstract (arXiv)
Granular sound synthesis is a popular audio generation technique based on rearranging sequences of small waveform windows. In order to control the synthesis, all grains in a given corpus are analyzed through a set of acoustic descriptors. This provides a representation reflecting some form of local similarities across the grains. However, the quality of this grain space is bound by that of the descriptors. Its traversal is not continuously invertible to signal and does not render any structured temporality. We demonstrate that generative neural networks can implement granular synthesis while alleviating most of its shortcomings. We efficiently replace its audio descriptor basis by a probabilistic latent space learned with a Variational Auto-Encoder. In this setting the learned grain space is invertible, meaning that we can continuously synthesize sound when traversing its dimensions. It also implies that original grains are not stored for synthesis. Another major advantage of our approach is to learn structured paths inside this latent space by training a higher-level temporal embedding over arranged grain sequences. The model can be applied to many types of libraries, including pitched notes or unpitched drums and environmental noises. We report experiments on the common granular synthesis processes as well as novel ones such as conditional sampling and morphing.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Aug 2020.
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Citing papers per year: 2021: 1; 2022: 1; 2023: 0; 2024: 0; 2025: 1; 2026: 1.
4 papers.
- 2026Mix2Morph: Learning Sound Morphing from Noisy Mixes28 Jan 2026
- 2025Latent Granular Resynthesis using Neural Audio Codecs25 Jul 2025
- 2022Audio representations for deep learning in sound synthesis: A review7 Jan 2022
- 2021One Billion Audio Sounds from GPU-enabled Modular Synthesis27 Apr 2021