Modeling Artistic Workflows for Image Generation and Editing
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Abstract (arXiv)
People often create art by following an artistic workflow involving multiple stages that inform the overall design. If an artist wishes to modify an earlier decision, significant work may be required to propagate this new decision forward to the final artwork. Motivated by the above observations, we propose a generative model that follows a given artistic workflow, enabling both multi-stage image generation as well as multi-stage image editing of an existing piece of art. Furthermore, for the editing scenario, we introduce an optimization process along with learning-based regularization to ensure the edited image produced by the model closely aligns with the originally provided image. Qualitative and quantitative results on three different artistic datasets demonstrate the effectiveness of the proposed framework on both image generation and editing tasks.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Jul 2020.
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Citing papers per year: 2021: 2; 2022: 3; 2023: 4; 2024: 1; 2025: 1.
11 papers.
- 2021Regularizing Generative Adversarial Networks under Limited Datacited by 105
- 2022Discrete Contrastive Diffusion for Cross-Modal Music and Image Generationcited by 44
- 2022Eliminating Gradient Conflict in Reference-based Line-Art Colorizationcited by 25
- 2023Deep Learning Technique for Human Parsing: A Survey and Outlookcited by 18
- 2021dualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketchingcited by 8
- 2022Collaborative Neural Rendering using Anime Character Sheetscited by 8
- 2023AniFaceDrawing: Anime Portrait Exploration during Your Sketchingcited by 7
- 2023Cartoondiff: Training-free Cartoon Image Generation with Diffusion Transformer Modelscited by 4
- 2023Dynamically Masked Discriminator for Generative Adversarial Networkscited by 2
- 2025AccioScene: Compositional 3D Scene Generation via Graph Diffusion and Interaction-driven Criticscited by 1
- 2024Learning to Synthesize Graphics Programs for Geometric Artworkscited by 0
- 2025AccioScene: Compositional 3D Scene Generation via Graph Diffusion and Interaction-driven Critics5 Feb 2025
- 2024Learning to Synthesize Graphics Programs for Geometric Artworks21 Oct 2024
- 2023Cartoondiff: Training-free Cartoon Image Generation with Diffusion Transformer Models15 Sep 2023
- 2023Dynamically Masked Discriminator for Generative Adversarial Networks13 Jun 2023
- 2023AniFaceDrawing: Anime Portrait Exploration during Your Sketching13 Jun 2023
- 2023Deep Learning Technique for Human Parsing: A Survey and Outlook1 Jan 2023
- 2022Eliminating Gradient Conflict in Reference-based Line-Art Colorization13 Jul 2022
- 2022Collaborative Neural Rendering using Anime Character Sheets12 Jul 2022
- 2022Discrete Contrastive Diffusion for Cross-Modal Music and Image Generation15 Jun 2022
- 2021dualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketching26 Apr 2021
- 2021Regularizing Generative Adversarial Networks under Limited Data7 Apr 2021