mlsanityData to 7 Oct 2026

A Dataset of Reverberant Spatial Sound Scenes with Moving Sources for Sound Event Localization and Detection

arXiv 2006.01919 ↗First posted 2 Jun 2020eess.AS cs.SDcited by 21

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Abstract (arXiv)

This report presents the dataset and the evaluation setup of the Sound Event Localization & Detection (SELD) task for the DCASE 2020 Challenge. The SELD task refers to the problem of trying to simultaneously classify a known set of sound event classes, detect their temporal activations, and estimate their spatial directions or locations while they are active. To train and test SELD systems, datasets of diverse sound events occurring under realistic acoustic conditions are needed. Compared to the previous challenge, a significantly more complex dataset was created for DCASE 2020. The two key differences are a more diverse range of acoustical conditions, and dynamic conditions, i.e. moving sources. The spatial sound scenes are created using real room impulse responses captured in a continuous manner with a slowly moving excitation source. Both static and moving sound events are synthesized from them. Ambient noise recorded on location is added to complete the generation of scene recordings. A baseline SELD method accompanies the dataset, based on a convolutional recurrent neural network, to provide benchmark scores for the task. The baseline is an updated version of the one used in the previous challenge, with input features and training modifications to improve its performance.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Jun 2020.

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Citing papers per year: 2021: 7; 2022: 1; 2023: 1; 2024: 3; 2025: 5; 2026: 4.

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  1. 2021A Survey of Sound Source Localization with Deep Learning Methodscited by 45
  2. 2023STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Eventscited by 39
  3. 2022L3DAS22 Challenge: Learning 3D Audio Sources in a Real Office Environmentcited by 10
  4. 2021L3DAS21 Challenge: Machine Learning for 3D Audio Signal Processingcited by 9
  5. 2024Diff-SAGe: End-to-End Spatial Audio Generation Using Diffusion Modelscited by 6
  6. 2025Stereo Sound Event Localization and Detection with Onscreen/offscreen Classificationcited by 4
  7. 2021DCASE 2021 Task 3: Spectrotemporally-aligned Features for Polyphonic Sound Event Localization and Detectioncited by 3
  8. 2024Leveraging Reverberation and Visual Depth Cues for Sound Event Localization and Detection with Distance Estimationcited by 3
  9. 2026Spatio-Temporal Audio Language Modeling for Dynamic Sound Sourcescited by 2
  10. 2024HARP: A Large-Scale Higher-Order Ambisonic Room Impulse Response Datasetcited by 1
  11. 2025Spatial and Semantic Embedding Integration for Stereo Sound Event Localization and Detection in Regular Videoscited by 1
  12. 2025Integrating Spatial and Semantic Embeddings for Stereo Sound Event Localization in Videoscited by 1
9 more
  1. 2026SelectTSL: Prompt-Guided Selective Target Sound Localization in Complex Scenarioscited by 1
  2. 2021Unsupervised Discriminative Learning of Sounds for Audio Event Classificationcited by 0
  3. 2021What Makes Sound Event Localization and Detection Difficult? Insights from Error Analysiscited by 0
  4. 2021Improving Polyphonic Sound Event Detection on Multichannel Recordings with the Sorensen-Dice Coefficient Loss and Transfer Learningcited by 0
  5. 2021TASK3 DCASE2021 Challenge: Sound event localization and detection using squeeze-excitation residual CNNscited by 0
  6. 2025An Experimental Study on Joint Modeling for Sound Event Localization and Detection with Source Distance Estimationcited by 0
  7. 2025GRAM: Spatial general-purpose audio representation models for real-world applicationscited by 0
  8. 2026ToS: A Team of Specialists ensemble framework for Stereo Sound Event Localization and Detection with distance estimation in Videocited by 0
  9. 2026Supervising Sound Localization by In-the-wild Egomotioncited by 0