Action Image Representation: Learning Scalable Deep Grasping Policies with Zero Real World Data
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Abstract (arXiv)
This paper introduces Action Image, a new grasp proposal representation that allows learning an end-to-end deep-grasping policy. Our model achieves 84% grasp success on 172 real world objects while being trained only in simulation on 48 objects with just naive domain randomization. Similar to computer vision problems, such as object detection, Action Image builds on the idea that object features are invariant to translation in image space. Therefore, grasp quality is invariant when evaluating the object-gripper relationship; a successful grasp for an object depends on its local context, but is independent of the surrounding environment. Action Image represents a grasp proposal as an image and uses a deep convolutional network to infer grasp quality. We show that by using an Action Image representation, trained networks are able to extract local, salient features of grasping tasks that generalize across different objects and environments. We show that this representation works on a variety of inputs, including color images (RGB), depth images (D), and combined color-depth (RGB-D). Our experimental results demonstrate that networks utilizing an Action Image representation exhibit strong domain transfer between training on simulated data and inference on real-world sensor streams. Finally, our experiments show that a network trained with Action Image improves grasp success (84% vs. 53%) over a baseline model with the same structure, but using actions encoded as vectors.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 May 2020.
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Citing papers per year: 2021: 3; 2022: 5; 2023: 4; 2024: 1.
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- 2022BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learningcited by 517
- 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
- 2024Keypoint Action Tokens Enable In-Context Imitation Learning in Roboticscited by 71
- 2022Equivariant Transporter Networkcited by 44
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 40
- 2023Leveraging Symmetries in Pick and Placecited by 18
- 2022Bayesian Imitation Learning for End-to-End Mobile Manipulationcited by 13
- 2023Visual Affordance Prediction for Guiding Robot Explorationcited by 12
- 2021Multi-Task Learning with Sequence-Conditioned Transporter Networkscited by 8
- 2021A Hybrid Approach for Learning to Shift and Grasp with Elaborate Motion Primitivescited by 6
- 2022Practical Imitation Learning in the Real World via Task Consistency Losscited by 6
- 2022PI-QT-Opt: Predictive Information Improves Multi-Task Robotic Reinforcement Learning at Scalecited by 5
1 more
- 2023Value of Assistance for Graspingcited by 0
- 2024Keypoint Action Tokens Enable In-Context Imitation Learning in Robotics28 Mar 2024
- 2023Value of Assistance for Grasping22 Oct 2023
- 2023Leveraging Symmetries in Pick and Place15 Aug 2023
- 2023Visual Affordance Prediction for Guiding Robot Exploration28 May 2023
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perception2 Feb 2023
- 2022PI-QT-Opt: Predictive Information Improves Multi-Task Robotic Reinforcement Learning at Scale15 Oct 2022
- 2022Equivariant Transporter Network18 Feb 2022
- 2022Bayesian Imitation Learning for End-to-End Mobile Manipulation15 Feb 2022
- 2022BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning4 Feb 2022
- 2022Practical Imitation Learning in the Real World via Task Consistency Loss3 Feb 2022
- 2021A Hybrid Approach for Learning to Shift and Grasp with Elaborate Motion Primitives2 Nov 2021
- 2021Multi-Task Learning with Sequence-Conditioned Transporter Networks15 Sep 2021
1 more
- 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
- 2022Equivariant Transporter Networkcited by 44
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 40
- 2023Leveraging Symmetries in Pick and Placecited by 18
- 2023Visual Affordance Prediction for Guiding Robot Explorationcited by 12
- 2021Multi-Task Learning with Sequence-Conditioned Transporter Networkscited by 8
- 2021A Hybrid Approach for Learning to Shift and Grasp with Elaborate Motion Primitivescited by 6
- 2022PI-QT-Opt: Predictive Information Improves Multi-Task Robotic Reinforcement Learning at Scalecited by 5
- 2023Value of Assistance for Graspingcited by 0
- 2023Value of Assistance for Grasping22 Oct 2023
- 2023Leveraging Symmetries in Pick and Place15 Aug 2023
- 2023Visual Affordance Prediction for Guiding Robot Exploration28 May 2023
- 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perception2 Feb 2023
- 2022PI-QT-Opt: Predictive Information Improves Multi-Task Robotic Reinforcement Learning at Scale15 Oct 2022
- 2022Equivariant Transporter Network18 Feb 2022
- 2021A Hybrid Approach for Learning to Shift and Grasp with Elaborate Motion Primitives2 Nov 2021
- 2021Multi-Task Learning with Sequence-Conditioned Transporter Networks15 Sep 2021
- 2021Where2Act: From Pixels to Actions for Articulated 3D Objects7 Jan 2021