mlsanityData to 7 Oct 2026

Implementation of UAV Coordination Based on a Hierarchical Multi-UAV Simulation Platform

arXiv 2005.01125 ↗First posted 3 May 2020eess.SY cs.SYcited by 1

Not on the map. Why?

Abstract (arXiv)

In this paper, a hierarchical multi-UAV simulation platform,called XTDrone, is designed for UAV swarms, which is completely open-source 4 . There are six layers in XTDrone: communication, simulator,low-level control, high-level control, coordination, and human interac-tion layers. XTDrone has three advantages. Firstly, the simulation speedcan be adjusted to match the computer performance, based on the lock-step mode. Thus, the simulations can be conducted on a work stationor on a personal laptop, for different purposes. Secondly, a simplifiedsimulator is also developed which enables quick algorithm designing sothat the approximated behavior of UAV swarms can be observed inadvance. Thirdly, XTDrone is based on ROS, Gazebo, and PX4, andhence the codes in simulations can be easily transplanted to embeddedsystems. Note that XTDrone can support various types of multi-UAVmissions, and we provide two important demos in this paper: one is aground-station-based multi-UAV cooperative search, and the other is adistributed UAV formation flight, including consensus-based formationcontrol, task assignment, and obstacle avoidance.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 3 May 2020.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2024: 1.

1 paper.